AI Insights · Timothy · January 2021
Top 5 Cooking Games Heat Up in Latin America - Q4 2020 Report
Sensor Tower's latest data reveals the performance of the top cooking game apps in Latin America for Q4 2020. Downloads and active user trends for the leading games show significant activity in the region.
Top 5 Cooking Games Heat Up in Latin America - Q4 2020 Report
The last quarter of 2020 showed a bustling activity in the cooking game category across Latin America. With data provided by Sensor Tower, we can see how the top 5 cooking games performed on the unified platform, encompassing both iOS and Android users.
My Cafe — Restaurant Game by Melsoft saw a revenue trend with peaks and troughs, ending the quarter on a high note with $62K. Downloads showed an upward trajectory, culminating in December with over 108K new users. The weekly active users fluctuated but finished strongly with nearly 300K active users.
Cooking Diary® Restaurant Game experienced a similar pattern in revenue, with the highest peak in early October at $29K. Downloads peaked in November at over 116K but saw a decline afterward, recovering slightly to almost 47K by the end of December. Weekly active users peaked in November at over 565K but saw a decrease, ending the quarter with over 415K active users.
Nordcurrent UAB's Cooking Fever: Restaurant Game had a modest revenue, reaching nearly $7K by the end of December. Downloads remained robust, with a notable peak of over 112K in November. The game maintained a strong base of weekly active users, ending the year with just under 700K.
ZenLife Games Pte. Ltd.'s Cooking Madness-Kitchen Frenzy showed a steady revenue with a slight increase to $6.6K in the last week of December. Downloads remained high throughout the quarter, with an impressive peak of over 112K in the final week of the year. Weekly active users experienced a rise, finishing at over 865K.
Lastly, Cooking Craze: Restaurant Game by Big Fish Games, Inc, while having the lowest revenue of the group, showed an increase towards the end of the quarter, reaching over $3K. Downloads spiked in October with over 36K but then followed a downward trend. Weekly active users saw a peak in mid-October at over 140K but ended the quarter with a slight decrease to around 83K.
For more insights into the performance of mobile apps and games, Sensor Tower provides in-depth analysis and data to help understand market trends.